UDUK™ Morph-IN - Chrome only!!!

to Morph a Song

  • First audio signal - Source #1: wav
  • Morphed audio signal
  • Second audio signal - Source #2: wav

    Method

    Linear Interpolation
    Bilinear Interpolation
    Spline
    De Casteljau
    Cosine
    Z

    Advance Technique:

    http://www.slideshare.net/a3labdsp/audio-morphing-for-percussive-sound-generation
    http://www.cerlsoundgroup.org/Loris/
    https://engineering.purdue.edu/~malcolm/interval/1995-061/