UDUK™ Morph-IN - Chrome only!!!
to Morph a Song
First audio signal - Source #1: wav
Morphed audio signal
Second audio signal - Source #2: wav
Method
Linear Interpolation
Bilinear Interpolation
Spline
De Casteljau
Cosine
Z
Advance Technique:
http://www.slideshare.net/a3labdsp/audio-morphing-for-percussive-sound-generation
http://www.cerlsoundgroup.org/Loris/
https://engineering.purdue.edu/~malcolm/interval/1995-061/